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  1. 13 Minutes

    13 Minutes

    $9.95

    13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

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  2. Amun Re Tasty Minstrel Edition

    Amun Re Tasty Minstrel Edition

    $52.95

    Everyone knows of the pyramids on the Nile - eternal monuments of a powerful and beautiful culture, that can still take our breath away. The pharaohs choose their sites, build their pyramids, and thank Amun Re and the other Gods for their bounty.

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  3. Ascension: Gift of the Elements

    Ascension: Gift of the Elements

    $36.95

    Ascension: Gift of the Elements is the eleventh standalone game in the Ascension series, although the game can be combined with other titles for play with up to six players.

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  4. Clank: Sunken Treasures

    Clank: Sunken Treasures

    $21.95

    In Clank! Sunken Treasures, an expansion for Clank! A Deck-Building Adventure, players explore two partially flooded maps with new dungeon deck cards, a new persistent monster to defeat, new environmental challenges, and more as they venture in the watery depths!

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  5. Crossing

    Crossing

    $25.95

    In Crossing, you have to collect gemstones, but players make their choices simultaneously and not everybody will get what they want when desires clash — and even if you are lucky during the initial confrontation, you aren't safe from the greediness of other players.

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  6. Dungeons & Dragons: Assault of the Giants

    Dungeons & Dragons: Assault of the Giants

    $72.95

    A Dungeons & Dragons board game designed by Andrew Parks, Assault of the Giants challenges 2-6 players to command one of the six types of giants and claim the right to rule over all giantkind.

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  7. Elder Sign: Omens of the Deep

    Elder Sign: Omens of the Deep

    $25.95

    The murky depths of the Pacific oceanconceal untold horrors in Omens of the Deep, a new expansion for Elder Sign, the cooperative dice game steeped in the lore of H.P. Lovecraft’s terrifying mythos.

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  8. Element

    Element

    $31.95

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    In Element, players take turns drawing and placing four element stones to encircle opposing sages. Each element has unique properties that players can use to block an opponent's movement. Feed walls of flame, move raging rivers, raise impenetrable mountain ranges, and even bend wind to your command.

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  9. Hero Realms

    Hero Realms

    $18.95

    Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.

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  10. Imperial Settlers: Aztecs

    Imperial Settlers: Aztecs

    $25.95

    Imperial Settlers: Aztecs bring new rules, a new resource, and a sixth faction to the world of Imperial Settlers!

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  11. Inis

    Inis

    $71.99

    Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of theIsland (Inis). Players can try to achieve one of three different victory conditions.

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  12. Islebound: Metropolis

    Islebound: Metropolis

    $12.95

    This expansion pack introduces 40 new building cards and two new Reputation cards for Islebound.

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  13. Key to the City – London

    Key to the City – London

    $71.95

    In Key to the City – London, each player aims to develop their ownLondon borough based around their home tile, using the large hexagonal location tiles. Each location tile gives victory points and may generate resources (skill tiles or connectors that connect two location tiles).

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  14. Legendary: Noir

    Legendary: Noir

    $20.95

    Mystery, secrets, and betrayal. Legendary’s 12th expansion steps into a universe where superpowers are replaced by gritty stories. This 100 card small box expansion hosts Heroes, Schemes, and Villains in a way never before seen in the Legendary universe. This is Legendary: Noir.

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  15. Letters from Whitechapel: Dear Boss

    Letters from Whitechapel: Dear Boss

    $31.95

    Letters from Whitechapel: Dear Boss, the first expansion for Letters from Whitechapel, will help you to enter the sordid depths atmosphere of Whitechapel: You will better know the main characters of the events of that fall and face, both with Jack and policemen, new and intriguing challenges.

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  16. Santorini: Golden Fleece

    Santorini: Golden Fleece

    $17.95

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    The Golden Fleece expansion introduces 20 additional gods and building components to Santorini.

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  17. Scythe: Invaders from Afar (limit of 3 per order/customer)

    Scythe: Invaders from Afar (limit of 3 per order/customer)

    $26.95

    This expansion to Scythe adds 2 new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. It also includes some new cardboard tokens, 2 new player mats, 6 Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box.

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  18. Sherlock Holmes: Consulting Detective - Jack the Ripper and West End Adventures

    Sherlock Holmes: Consulting Detective - Jack the Ripper and West End Adventures

    $54.95

    Enter the gaslit world of Sherlock Holmes in Sherlock Holmes Consulting Detective! Now, you`ll face ten entirely new cases in Jack and the West End Adventures! Six of these cases are standalone adventures, while four others form a linked campaign that challenges you to stop the murders of the notorious Jack the Ripper! With a new map of London and Whitechapel district, new newspapers for every case, and ten new casebooks, it`s time to put your mind to the test!

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  19. Small World: River World

    Small World: River World

    $31.95

    In Small World: River World, players discover new maps full of water regions haunted by merciless pirates. Players need to defend their precious harbors against them, fight them on the river, and still keep an eye on their opponents!

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  20. Spyfall 2

    Spyfall 2

    $21.95

    Spyfall 2 features the same gameplay as Spyfall with two important changes: (1) Enough location cards are included that the upper player count is now twelve instead of eight, and (2) two spies can be found at each location, giving all of the non-spy players more of a challenge when it comes to tracking down who doesn't belong.

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