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Chronicles of Crime: Noir

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Quick Overview

In Noir, the first expansion for Chronicles of Crime, the whole group is collectively representing one private detective with unconventional methods. Instead of Forensic Contacts, players have four action cards they can use at any point in the game: Spy, Break-In, Bribe, and Intimidate. But beware, you won’t be able to intimidate everyone without repercussions, and you’re short on money, so you can’t bribe everyone you meet. Play it cool, and you just might learn all of the secrets.

Chronicles of Crime: Noir

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REQUIRES BASE GAME

You are Sam Spader, a private eye willing to find the truth—for whoever is paying. However, post-war Los Angeles is not always a friendly place. In the shadows, under the bright California sun, you’ll find Hollywood scandals, corrupt cops, merciless gangsters, blackmail, and murder. Watch your back, detective.

In Noir, the first expansion for Chronicles of Crime, the whole group is collectively representing one private detective with unconventional methods. Instead of Forensic Contacts, players have four action cards they can use at any point in the game: Spy, Break-In, Bribe, and Intimidate. But beware, you won’t be able to intimidate everyone without repercussions, and you’re short on money, so you can’t bribe everyone you meet. Play it cool, and you just might learn all of the secrets.

Additional Information

Estimated release date N/A
Publisher Lucky Duck
Year 2018
Designer N/A
Language English edition
Edition 1st
Time 60 - 90 mins.
Minimum Age 14
# of players 1 - 4
Themes N/A
Mechanics N/A