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  1.  Container: 10th Anniversary Jumbo Edition!

    Container: 10th Anniversary Jumbo Edition!

    $0.00

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    Container is an easy game with an open economy and lots of meaningful decisions. Build factories and warehouses, or focus on shipping goods to your island. Take advantage of government subsidies to ensure maximum profits!

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  2.  Container: 10th Anniversary Jumbo Edition! - PREORDER (Order by itself ONLY - see FAQ)

    Container: 10th Anniversary Jumbo Edition! - PREORDER (Order by itself ONLY - see FAQ)

    $99.95
    ETA: TBA

    Container is an easy game with an open economy and lots of meaningful decisions. Build factories and warehouses, or focus on shipping goods to your island. Take advantage of government subsidies to ensure maximum profits!

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  3.  Les Misérables: Eve of Rebellion

    Les Misérables: Eve of Rebellion

    $20.95

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    Les Misérables is a small card game with a big story to tell. Each turn, players will choose a character to act with, manipulating cards in their hand, on the table, or in another player’s hand.

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  4.  Lorenzo il Magnifico

    Lorenzo il Magnifico

    $50.95

    In Lorenzo il Magnifico, each player takes the role of a head of a noble family in a city during the Italian renaissance. You try to accumulate prestige and fame to gain more victory points (VP) than the others.

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  5. 13 Days: The Cuban Missile Crisis

    13 Days: The Cuban Missile Crisis

    $25.95

    13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban Missile Crisis. Your fate is determined by how well you deal with the inherent dilemmas of the game, and the conflict.

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  6. 13 MINUTES: The Cuban Missile Crisis

    13 MINUTES: The Cuban Missile Crisis

    $9.95

    13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

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  7. 1844/1854 Switzerland

    1844/1854 Switzerland

    $79.95

    The railway history of both Switzerland and Austria can be explored in 1844/1854, two previously self-published designs — both based on the 1829 game system created by Francis Tresham — that have thoroughly revised for this new edition.

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  8. 1846

    1846

    $62.95

    In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.

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  9. 1960: The Making of the President

    1960: The Making of the President

    $72.95

    In 1960: The Making of the President, you take on the role of Kennedy or Nixon vying for the right to lead the United States during the heart of the Cold War. However, it is not just foreign policy that poses a challenge to American leadership; the year 1960 is synonymous with great social upheaval and progress.

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  10. 1989: Dawn of Freedom

    1989: Dawn of Freedom

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    1989 simulates the political, social and economic aspects of the revolutions of 1989, using a card driven system similar to Twilight Struggle. Learn More
  11. 1st & Goal

    1st & Goal

    $25.95

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    In the 1st & Goal football game, players call plays using cards. Yardage gained or lost is determined by a roll of the dice, and strategic play-calling makes all the difference as to which dice you get to roll for each play. Learn More
  12. 4 Gods

    4 Gods

    $55.24

    Four Gods is a real-time tile-laying game in which players create a world — one tile at a time — before laying claim to one of the four gods of their world and attempting to win followers by sending prophets into that world.

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  13. 504

    504

    $87.95

    In a distant future, scientists were able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives.

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  14. 51st State: Master Set

    51st State: Master Set

    $43.95

    Marking the rebirth of the 51st State line, the Master Set contains 88 cards from the original base game, plus 50 cards each from both the New Era and Winter expansions.

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  15. 51st State: Scavengers

    51st State: Scavengers

    $13.95

    51st State: Scavengers, the first expansion for 51st State: Master Set, is based on the previous 51st State expansion Ruins. This set of fifty cards brings back some favourite cards from the original expansion while introducing new locations to the game as well as a new mechanism.

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  16. 7 Ronin

    7 Ronin

    $25.95

    7 Ronin is an asymmetric two-player game in which the attacking player control a group of ninja attacking a village defended by seven ronin (masterless samurai) controlled by the defending player. The ninja player wins by occupying five of the village's ten areas, while the ronin player wins by surviving eight rounds.

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  17. 7 Wonders

    7 Wonders

    $59.99

    In this card development game, some cards have immediate effects, while others provide bonuses or upgrades later in the game. Learn More
  18. 878 Vikings

    878 Vikings

    $0.00

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    878 Vikings is an area control game for 2-4 players. Gain fame, riches and a new home as the Vikings voyaging to England, or defend your Kingdom and Christendom from the pagan hordes!

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  19. A Column of Fire

    A Column of Fire

    $0.00

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    England, 1558. The venerable Kingsbridge Cathedral watches over a city torn by religious hatred. Half of Europe is deeply divided by conflict between Catholics and Protestants. England, France, Spain, and the Netherlands are all vying for power and resources. Who will best exploit the changing power conditions in Europe in A Column of Fire?

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  20. A Feast for Odin

    A Feast for Odin

    $106.24

    Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.

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