Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett.
Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett. This game covers the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942.
Publisher | Compass |
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Year | 2025 |
Designer | Greg Blanchett |
Language | English edition |
Categories |
Minimum Age | 14 |
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# of players | 1 - 4 |
Themes | World War II |
Mechanics | Battle, dice rolling, hex and counter |