Warfighter War takes the solitaire (also plays great in cooperative mode with one or more other players) Warfighter tactical design to the strategic level.
Warfighter War takes the solitaire (also plays great in cooperative mode with one or more other players) Warfighter tactical design to the strategic level. In Warfighter tactical, a unit card is an individual soldier. In Warfighter War, a unit card is a brigade, regiment, battalion, or company. In tactical, each location is roughly 50 to 400 yards. In War, each location is roughly 10 to 50 miles.
In the tactical game, you fought way through streets, buildings, and other tactical locations. In War, you'll command your forces as they capture cities, forests, and other strategic objectives.
The general rule framework of War is based on the Warfighter tactical system that has been in print, and refined, over the past decade. If you know how to play Warfighter, you'll be able to jump right in to War.
Learn more about Warfighter War: The WWII Europe Strategic Combat Card Game on boardgamegeek.com
| Publisher | DVG |
|---|---|
| Year | 2026 |
| Designer | Dan Verssen |
| Language | English edition |
| Categories |
| Minimum Age | 14 |
|---|---|
| # of players | 1 |
| Themes | World War II |
| Mechanics | action point management, combat, card-driven battle, cooperative play, dice rolling |